Hey guys, apologies for the lack of activity on the site. I’ve been really busy doing things for PAX Australia this weekend, which i’m covering as media for another website I work on. After PAX I also got convention flu, so i’ve been out of action with everything for a while now. I’ll pick up the pace in terms of content and upcoming video content soon.
The WMMT5 5th C1 Area 2015 Online Championship Match ended on the 25th of October at 1am (UTC+10) with the winner being Gabe Rc.G of Singapore’s = |TFC| = team driving an R35 Spec V. Singapore took the top 11 spots as well as many other top 100 places.
A special gold plate is awarded to the top 100 cars in the final ranking, the design this time being a gold tiger, which I must say looks pretty awesome. I tried and failed to get a gold plate on my Z31. I would have tried higher tier cars but I really only wanted a gold plate on the Z31.
C1 is always really hotly contested because it’s a popular course and has been in the game since day one, so although I was making it harder on myself using a lower tier car, I doubt that I would’ve got a good enough run in time.
OCM is an interesting beast. Not only do you need to be skillful, but you need to spend time and money to get into top 100. The OCM often ends late at night too, so if you can’t be out at that time, or your arcade closes before OCM ends, then you can miss out based on that. Beyond that, its also a very specific way of playing, where a lot of the strategy is cushioning a ghost at specific points, which is not something that people are generally skilled at.
People who are exceptionally skilled can also enter multiple cars into the top 100. This often creates a market of people buying top 100 spots off a more skilled player by making the more skilled player drive their car and secure them a gold plate. On one hand I don’t blame highly skilled players for monetising their skills that they have dedicated a large amount of time into achieving, but on the other hand it makes top 100 more of a buy in thing then an actual achievement.
I enjoy OCM because it’s as close to a world championship as we get currently. I don’t think it’s a perfect system, but its better than nothing. My advice to people wanting to do well in OCM is as follows:
1. Practice the course: During the qualifers, use that time to practice on the course in time attack. The more proficient you are in general at the course, the better you can extend your lead.
2. Set a budget: MT is a very expensive game even without OCM. If you aren’t careful, you can find yourself spending a lot more money then what you expected. This C1 OCM was a great example because in the first 30 seconds of the run, if you didn’t cushion the ghost properly, your run was essentially over, meaning that every time you messed that first part up, that was another continue. Set a realistic budget and don’t go over it. Save most of the money you are willing to spend for the last two days of OCM. Because the ghost updates, you want to be spending money and doing well on the second last and last day.
3. Watch others play in your arcade: More than likely you won’t be the only person trying OCM in your arcade. Watch them play a couple of games and try and download as much information as possible regarding the ghost’s behaviour. Especially if it’s the last ghost update. The more you know going in about the ghost, the less likely you are to spend money trying strategies that don’t actually work. Normally in OCM there’s a fairly specific way of beating the final ghost, so the sooner you figure that out, the less money you spend, and the more likely you are to beat the ghost.
That’s pretty much it. Hope that helps people improve their OCM. Will be interesting to see which OCM is next seeing that they skipped Yaesu OCM. We’ll have to wait and see with the coming updates heading towards the holiday season. Thanks for reading!